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Analysis of e-Sports Issues at the 2023 Asian Games : A Focus on News Article
IJeSS, Vol.2 No.1 1 (2024년06월)pp.1-19
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The Educational Significance of eSports Club Activities at High Schools in Japan — Based on FGI with Students Engaged in Activities
IJeSS, Vol.2 No.1 1 (2024년06월)pp.21-52
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eSports : The Need for New Marketing Approaches for Feeling Users
IJeSS, Vol.2 No.1 1 (2024년06월)pp.53-69